Today and Tomorrow
A downloadable game for Windows
This is it, a game that brings together lots of things that are dear to me: environmental protection, literature, gaming, art, self-expression, ...
I wanted to contrast the lifestyle of our society today (specifically western, but basically applicable to any lifestyle that consumes a lot of resources) with the results of it 100 years in the future, focused on a single event.
It is meant to start reflection and then later action, so the focus is not on complicated game mechanics or anything like it. THINK. ACT. (and since it's a very political game, VOTE accordingly. Not in the game jam, but in real life. That's much more important in my opinion.)
I learned a lot from this project. I know that some coding issues remain (lots of unnecessary dependencies, but I only had two and a half days to finish for the jam, so there was no other way) and that I should really get around to recording my piano with a proper PC connection and not a camera on a chair next to me. Anyway, I had a lot of fun and I hope you will have fun too playing my game. I also forgot to mention that the car sprites and the road sprites are also not my work but were downloaded from opengameart.org.
As always I am grateful for any helpful feedback you could give me.
The game is best played with a 1920x1080 resolution (my monitor). Unfortunately, I didn't have time to test it with other resolutions, so I apologize for any inconveniences that might result from this.
I emphasized the theatrical input a lot. I hope that works in a game environment.
Have fun and contact me for discussions about environmental protection, literature or gaming if you want to!
Status | Released |
Platforms | Windows |
Author | substatic |
Genre | Educational, Platformer |
Tags | 2D, climate-change, Creative, literature, Pixel Art, political, Singleplayer |
Download
Install instructions
A simple zip-file with (hopefully) all the necessary Unity files. Just download, extract and enjoy. Or think. I would prefer that :-)
As stated above, the game was designed for a 1920x1080 resolution. I don't know if there is any weird behavior for other resolutions ( in which case I'm sorry).
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